Dashboard →

Getting started

From a file on your desk to a model on your site in a few minutes.

1. Sign in and upload

Sign in with a magic link; a personal workspace with one project is created for you. Drop a .glb or a self-contained .gltf on the Assets page (up to 50 MB on Free). The upload goes straight to storage; the dashboard shows the asset as processing while the default variants are optimized, usually within a minute.

2. Read the stats

The asset page compares the upload with the optimized variant: file size, triangles, vertices, draw calls, texture count and resolution, estimated GPU memory, and which glTF extensions each variant uses. The Compatibility tab says which runtimes can load each variant without extra decoders.

3. Use the URL

Every asset has a stable URL on the CDN. The bare URL serves the compat preset, which loads in any glTF 2.0 loader with no decoder setup.

https://cdn.glboost.com/<assetId>.glb
https://cdn.glboost.com/<assetId>.glb?p=mobile

See URLs and presets for every parameter.

4. Embed it

<script async src="https://cdn.glboost.com/_/embed.js"></script>
<glboost-viewer asset="<assetId>" ar style="height:480px"></glboost-viewer>

The Embed tab generates this with your asset id and, for private assets, a signed URL. The viewer page lists every attribute.

5. Replace without breaking links

Uploading a new file to the same asset creates version 2. The CDN switches to it once its default variant is ready; the URL does not change, and pinned links (?v=) keep serving the old version.

6. Share for review

From the Share tab create a link with a password or an allowed-email list, turn on comments, and send it. Reviewers pin comments to the model; you reply from the Preview tab and get an email when they post. See Sharing and review.